![does anyone know the proper texture scale to use for Half-Life Source textures? I watched a tutorial on porting Source maps to Source 2 and it said to set texture scales to . does anyone know the proper texture scale to use for Half-Life Source textures? I watched a tutorial on porting Source maps to Source 2 and it said to set texture scales to .](https://preview.redd.it/7lj6bdpn2k971.png?width=640&crop=smart&auto=webp&s=f5dffd90e557edf621051d88e88aed3d5a3713d4)
does anyone know the proper texture scale to use for Half-Life Source textures? I watched a tutorial on porting Source maps to Source 2 and it said to set texture scales to .
![ported half life source textures and map into l4d2 but the textures are overlapped with mssing textures how do i fix it? : r/hammer ported half life source textures and map into l4d2 but the textures are overlapped with mssing textures how do i fix it? : r/hammer](https://preview.redd.it/rpz3644b7zm51.png?width=1441&format=png&auto=webp&s=d3443f53b8b5e47a6827c71400e40886124a27ce)
ported half life source textures and map into l4d2 but the textures are overlapped with mssing textures how do i fix it? : r/hammer
![Half-Life Counter-Strike: Source Team Fortress 2 Day of Defeat: Source, hammer, technic, video Game png | PNGEgg Half-Life Counter-Strike: Source Team Fortress 2 Day of Defeat: Source, hammer, technic, video Game png | PNGEgg](https://e7.pngegg.com/pngimages/866/787/png-clipart-half-life-counter-strike-source-team-fortress-2-day-of-defeat-source-hammer-technic-video-game.png)